Hello people, it’s me again! So in my previous post(s) I had said I had decided on the human to wolf option for my animation. However after exploring some ideas and talking to my tutor I got a brilliant idea for the “flesh to bone” option. We were told it is acceptable to do the reverse also – i.e. Bone to flesh in this case. Before you say, or even think it, no it is not going to be anything zombie related. #sorrynotsorry ;3 So yeah. The idea I decided to roll with (for real this time!) is to start with a skeleton – bones. Duh. However, I was thinking of building up the flesh more along the lines of how a painting works, such as adding lines, adding base colour, adding shade,highlights,details and building up gradually – building a human with flesh with paint. (Digitally of course) But then the issue my tutor had pointed out to me was that would that be actual animation or would it just be a matter of showing the process of how I paint? That wasn’t my intention of course but I did see her point but the solution was simple. Animate the character to be moving as well as animate how he builds up! I decided to do a reference painting of him before starting the fine lines and colour on the animation, as well as starting on the rough sketch, stick men animation to see how it’d pan out. Hope you’re looking forward to this as much as I am!! Watch this space for progress~ ;3
Tag Archives: uni
Hello world! Or people of the internets who happened to pass by my blog post here on WordPress. I have, as I (sort of) said I would, returned to my blog my posting with a new project! The new project in our Visual Literacy class this time consists of creating an ANIMATION! YAY!! (I do love animation, as much as I hate the stress and pressure and just wanting to pull my hair out it’s still quite a selfish,satisfying and fun occupation to have~) We are still required to work within our groups for the project (boo. ;^; ) however this time we will be judged more on our actual work than group and team work. Our theme remains as “State of Change” and our brief, in a nutshell is as follows:
The organisers of the Bradford Animation Festival have
invited your agency to submit short, animated films on
theme of ‘change of state’ to be entered into their
‘Professional Films’ category.
We were given a list of options for our animation shorts, and our groups could pick two. The two we chose were “human flesh to bone” and “human to werewolf”. I will be working on the latter!
This is sure to be fun, despite the short time given to complete this. Time to get working!! 😀
So guys today is the last day of this project, and this will be the last post! Not to worry though, I wont be gone too long~ :3 I realise I hadn’t posted all my weekly tasks but I tried. Here’s one last task – Perspectives! Unfortunately I can’t find and image to go with the post (Quite inconvenient) but one example that I think works quite well is when the view is from the top and looks down on the character, but not quite birds eye view. This angle may be to express things like terror, fear or some sort, or perhaps thought? I don’t feel like I have it all down yet but that is what I could come up with. And with that I bid you adieu! Until my next project requires me to return to this eventful blog. :’D
I’ve more or less, with this image, finished all the practical elements of the project. The last practical assignment for this project was to design a billboard ad for Red Bull. Since the character I had designed was Medusa, I thought this was an amusing idea. The basic design and layout is based on the Heineken ad I had mentioned in an earlier post and I twisted Red Bull’s slogan “Red Bull gives you wings” to match the Heineken ad’s curtness. On to the group’s critique and submission! 😀
Hey guys! Long time no post~ Being at uni really keeps you busy and on your toes, you know? So much so that since I had 2 deadlines before this project my routine was pretty much eat,uni,work – occasionally include naps. But that’s beside the point. Since I was slacking (hehe e¬e) I now have to catch up with my 4 remaining weekly tasks!! So here’s task 3 – Discussing the semiotics of a character by my favourite artist~ So my chosen character is Mey-Rin – a maid from the manga Black Butler by Yana Toboso. Let’s get analysing!
Looking at her design – she appears to be a simple maid. Her maid outfit is somewhat plain and the design hints at the time period she is from – Victorian period. The blanked out giant round glasses hint at bad eyesight. The boots are laced up and her bonnet holds her hair back. With this I believe her design is meant to represent functionality and simplicity – she is a maid, nothing more. For someone who is unaware of the story this is what they assume. However her true nature is that she is an assassin and so I believe the mangaka intentionally designed her this way to hide her true nature. Some people may have already guessed this though.
Hey guys, if you’ve been keeping track of my blog then you’d know, or even if you don’t then here’s an update, I’ve finished my character turnaround sheet~ So what now? Well there’s one last thing left of this group project before the presentation – a billboard poster ad design! I’m not much into advertising but I want to give everything a go atleast once! (tbh I don’t have much choice in this situation anyway >¬<” ) Also it seems my logo design did win in the end in our group, so hurray!! I think it’s about time to wrap this baby up – time to get cracking! (Not literally, don’t go wrapping up babies. Or cracking them for that matter. 😛 ) Anyhoo, let’s do our best for the last part of this project!! It’s been interesting for sure. :3
So guys, I finished the logo design, my research and character design and also my turnaround sheet. What next? Billboard poster design~ We talked as a group and using our research on Heineken and Red Bull, we decided to use this idea that Heineken had used previously. The before,during and after illustrations for our character should be interesting I should think! I’m looking forward to seeing they all turn out~
I finally finished the turnaround sheet! (Hurray!) 😀 Being my first time doing a turnaround sheet I struggled to get it right and measured correctly so they were the same at first, but with help from guides and grids and stuff, I got there! I took some tips from the previous blog link and took note of having one arm bent and one arm straight to help later on. I think I did okay, a lot more simple than I’m used to doing but doesn’t look too shabby if I say so myself. What do you guys think? Constructive criticism/critique is always welcome! Now…I just wait and see what my group thinks.
As I was preparing to draw the turnaround character sheet for Medusa, I kinda realised that my usual style was a bit difficult for me to draw all the way around – also time consuming and I had to bear in mind time restraints. Not to mention this being my first turnaround sheet. So I considered drawing her in one of my other,simpler styles to see which worked. Although in this sketch page here, I liked both I went for style A rather than B as I think it’s more light and appropriate for the project.