Animation WIP Screenshot

Animation WIP Screenshot

Hello all! As you noticed I went AWOL for..a little..while…yeah. But hey ho, I’m back now~ And making progress on my animation! (totally not when the last minute panic kicks in shhhhhh 😉 ) I’m using Adobe Flash here, ’cause we have to.
Originally the animation was meant to be double framed, however it didn’t quite work with my idea so after discussing with my tutor I cranked it up to triple frames!
Also while working on it there was something bothering me about it. Why did it feel..not right? I was doing my animation perfectly, and the drawings were fine, so why did it bug me? I mentioned this to my tutor also and came to the conclusion that it was more to do with the content than the execution. 1) The flesh to bone sequence is in reverse – Bone to flesh. Being backwards makes it a bit confusing and 2) the subject is a child, which makes it a little uncomfortable. After establishing this I felt more comfortable working on it and it didn’t bother me anymore. owo Onwards!! *continues to animate*

Changed my mind! New idea~

Hello people, it’s me again! So in my previous post(s) I had said I had decided on the human to wolf option for my animation. However after exploring some ideas and talking to my tutor I got a brilliant idea for the “flesh to bone” option. We were told it is acceptable to do the reverse also – i.e. Bone to flesh in this case. Before you say, or even think it, no it is not going to be anything zombie related. #sorrynotsorry ;3 So yeah. The idea I decided to roll with (for real this time!) is to start with a skeleton – bones. Duh. However, I was thinking of building up the flesh more along the lines of how a painting works, such as adding lines, adding base colour, adding shade,highlights,details and building up gradually – building a human with flesh with paint. (Digitally of course) But then the issue my tutor had pointed out to me was that would that be actual animation or would it just be a matter of showing the process of how I paint? That wasn’t my intention of course but I did see her point but the solution was simple. Animate the character to be moving as well as animate how he builds up! I decided to do a reference painting of him before starting the fine lines and colour on the animation, as well as starting on the rough sketch, stick men animation to see how it’d pan out. Hope you’re looking forward to this as much as I am!! Watch this space for progress~ ;3

November 2019
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