Changed my mind! New idea~

Hello people, it’s me again! So in my previous post(s) I had said I had decided on the human to wolf option for my animation. However after exploring some ideas and talking to my tutor I got a brilliant idea for the “flesh to bone” option. We were told it is acceptable to do the reverse also – i.e. Bone to flesh in this case. Before you say, or even think it, no it is not going to be anything zombie related. #sorrynotsorry ;3 So yeah. The idea I decided to roll with (for real this time!) is to start with a skeleton – bones. Duh. However, I was thinking of building up the flesh more along the lines of how a painting works, such as adding lines, adding base colour, adding shade,highlights,details and building up gradually – building a human with flesh with paint. (Digitally of course) But then the issue my tutor had pointed out to me was that would that be actual animation or would it just be a matter of showing the process of how I paint? That wasn’t my intention of course but I did see her point but the solution was simple. Animate the character to be moving as well as animate how he builds up! I decided to do a reference painting of him before starting the fine lines and colour on the animation, as well as starting on the rough sketch, stick men animation to see how it’d pan out. Hope you’re looking forward to this as much as I am!! Watch this space for progress~ ;3

About Rimakuma

Hey there, I'm Rima - a 20 year old animation and illustration student from England. I draw and I animate to work towards my career as well as it being my hobby, but I'm interested in many other things too. Watch this space and you'll know! :)

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March 2014
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